Günter Burkhardt, born 1961, was a teacher for social studies, geography and math at a secondary school, before he dedicated himself completely to the development of games. He lives with his family in the Swabian Alb.
He regards it as a priviledge that he made his hobby his profession and, therefore, involves himself on an honorary basis as chairman of the sports club FTSV Bad Ditzenbach-Gosbach and as a municipal council.
Table tennis and biking, travelling in my mobile home all around Europe.
And, of course, playing...
Games I would take with me to a remote island:
That depends on how remote the island is going to be:
- Completely alone: no game, as I don't know single player games that are any good.
- Lonesome twosomeness: e.g. Twixt or Carcassonne – The Castle
- Lonesome in a group of three or more: e.g. Potatoman, Maori, Just in Time, Ticket to Ride or 7 Siegel
I like playing, because...
"We do not quit playing because we grow old, we grow old because we quit playing." (O.W. Holmes)
How I get my best ideas for games:
In general I get my ideas while biking or on travels with my mobile home. With Potatoman at first there was the idea of "small beats big".
This was my first game:
My first games were published in 1997 - Manitou, for example.
- 2002 König der Maulwürfel
- 2013 Potato Man (together with Wolfgang Lehmann)