Oliver Richtberg

Oliver Richtberg

Born as belated Christ Child on December 27th, 1968.

Studies and diploma in mineralogy; studies and diploma in graphic design.

Through the roleplaying game "Das Schwarze Auge" I was introduced to the world of games at the age of 15.

During my time of study I already did editorial freelance work for Schmidt Spiel & Freizeit GmbH for 11 years.

1998: Internship at Zoch GmbH as freelance graphic designer and editor.

2001 - early 2004: Graphic designer at the packaging agency Solutions in Munich.

Since 2004: Art director for graphics and product development at Zoch GmbH.

Hobbies:

Reading, writing, roleplaying games, board games, (game) world design, dramaturgy, movies, science, language, mountain climbing, swimming, cycling.

Games I would take with me to a remote island:

My roleplaying world, Puerto Rico, Arkham Horror, Manila and Bausack (the game pieces can definitely be made into survival tools).

My homepage:

www.richtbergdesign.com

How and where do I get my best ideas and inspirations?

From nature, while hiking, while playing and while taking a shower.

Who are my favorite artists and idols?

Painters: Caspar David Friedrich, Franz Marc, Lionel Feininger;
Literature: Cornelia Funke, Philip Pullman und J.R.R. Tolkien.

What does excite me in illustrating games?

... the possibility to create a small, manageable world unit, to create an atmosphere a player can feel embedded in, that helps him to develop and dive into the little, exciting thoughts and experiences during game-play.

Games

  • 1996 Bamboleo
  • 2004 Schnipp Kick (with Doris Matthäus)
  • 2010 Fifty Fifty (with Marek Blaha)