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Brands & licenses

- 50%

Family games




There are six wooden poles with six symbols each in the middle of the table. As soon as one player has rolled the dice, everybody grabs a pole. One die tells them what to grab, the others tell them how to grab it. Brains and reflexes go hand in hand. Grabbing late doesn‘t necessarily equal a bad round. The complexity of the game can be adjusted easily by choosing different combinations of dice. Action, sound, as well as interaction dice keep it fresh and fun for everyone.

Für die Katz

- 30%

Children’s games

Für die Katz



Together the players bring cats from the forest back into their baskets. But in the forest it is dark. Blindfolded, a (changing) player leads his walking stick through the rough terrain. The other players use animal voices to guide him to where the cats have lost their way. But any wrong contact can cause disturbing branches to fall to the forest floor. Listen carefully: from which direction is the dog barking, how long does the goat bleat and where does the eagle owl point the way? Only by listening carefully can the cats be brought down from the trees without damaging the treetops. Variants for children from 5 and 6 years of age allow several teams to compare their strength and place higher demands on listening and coordinating their movements. 2-5 players, 4 years up.   Author: Jean-Philippe Mars and Valéry Fourcade

Ghost Blitz Spooky Doo

- 40%

Dice games

Ghost Blitz Spooky Doo



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