Board games
Discover our exciting board games for the whole family! Board games from Zoch combine limitless fun with effective learning experiences and bring a lot of joy to everyone who plays them. Find out in detail about our board game range by clicking here.
Children’s games
Da ist der Wurm drin -15 J. Jubiläum
601105228€29.99
Da ist der Wurm drin returns in an anniversary edition that sends players straight into a worm-burrowing rally through the neighbour's garden. Worms disappear into the soil, and the central task is to estimate which worm will be the fastest as the race unfolds underground. This edition celebrates 15 years of the children's game and adds an extra Worm Dice Game to the box. The hidden movement under the soil gives the race its distinctive character, because the action is not only about moving forward but also about judging the pace of each worm at the right moment. The game was awarded Children's Game of the Year 2011, the German critics' prize for children's games. That recognition matches the clear, playful setup described here: a garden race, visible decisions, and a mechanism built around estimating speed rather than managing complex rules. At the table, the worm theme and the underground race create an easy-to-follow scene for short game sessions with 4Y+ players. The added dice game opens a second play option within the anniversary release, making this edition a strong pick for families looking for the original race together with an extra game variant.
Children’s games
Die Zausel vom Zauberwald
601105206€29.99
Die Zausel vom Zauberwald turns a memory challenge into a wobbly forest adventure where every step matters. In this children's game for 2 to 4 players aged 6Y+, the route through the Magic Forest is shaped by tilting spaces and hidden stumbling traps, so each move depends on remembering which fields stayed steady and which gave way. The goal is not only to reach a forest clearing, but to bring hats back to the Zausel hut with the highest ring values. That collecting rule adds a clear scoring layer, because not every hat counts the same at the end of the round. Children often spot the reliable path first, while adults try to keep pace by recalling the unstable spaces and planning a safer return route. The combination of memory, planning and collecting keeps the action easy to follow while giving each decision a visible effect on the board. Around the table, the shifting path creates lively turns as Zausel head out, lose balance on the wrong field and try again with better recall on the next run. Short rule access and the playful Magic Forest theme make it easy to start a round, while the ring scoring on the hats keeps the finish competitive right up to the last trip home.
Children’s games
Spinderella
601105077€31.99
Spinderella turns an ant race into a lively 3D chase, with 1 spider hanging beneath the web while 2 spider brothers guide her from above through a magnetic mechanism. On the table, the raised forest frame creates a clear view of ants running below and spiders crossing the canopy overhead. Roberto Fraga designed the game for 2 to 4 players aged 6Y+, with a playing time of around 20 minutes. Winner of Kinderspiel des Jahres 2015, the German critics' prize for children's board games, and Deutscher Spielepreis Best Children's Game 2015. The setup uses 4 tree supports, 1 spider web, and 1 ant racetrack, with a short route on 1 side and a long route on the reverse. 12 ants in 4 colors race toward the berry finish, while 3 dice direct whether ants move, spiders move, or the bark shifts position. The brown ant die shows 1 to 6, the black spider die shows 2 to 3, and the green picture die decides the type of action. A bark piece can cover ants, carry stacked ants, or block movement until it is moved again. When Spinderella is lowered directly onto an ant, the caught ant returns to the start field. Rounds stay active because players balance racing their own color with sending Spinderella after opposing ants. The 2-level board makes every move easy to read, whether ants stack for piggyback rides, hide under the bark, or dash for the finish line. A game lasts around 20 minutes, making it well suited to lively family rounds and repeat play.
Family games
Ananda
601105197€34.99
Ananda combines strategic board play with a striking 3D temple that rises tile by tile in the middle of the table. For 2 to 4 players aged 10 and above, each round turns colored building tiles into connected areas, corridors and gardens where monk figures seek the strongest positions and meditation cards convert planning into karma points. The design from Dirk Barsuhn centers on placement with consequence: tiles come from each player's supply and must be added to the shared structure in ways that shape later turns for everyone. That shared build creates constant interaction, because every new level can open tactical options for one side while blocking another. The set contains 63 building tiles, 108 meditation cards, 4 monk figures, 4 holding racks, 2 overview cards and 1 gameboard. Illustration by Matthias Holländer gives the temple setting a calm visual rhythm with soft colors, while the layered construction keeps the board state easy to read as the structure grows. A full game lasts about 45 minutes, making Ananda a strong fit for an evening round at the table with family or friends. As the last tiles are placed, the scoring race tightens around karma points from meditation cards, so the final turns reward sharp timing, spatial awareness and close attention to rival plans. Author: Dirk Barsuhn
Family games
Die Patin
601105185€39.99
Die Patin turns Beasty Town into a sharp contest of influence, where 2-5 players fight for control of neighbourhoods, gullies and shady back rooms over 5 rounds. The board sets the stage for a tense strategy game in which each move changes the balance of power, whether a clan spreads into a new district or blocks an opponent at a key point on the map. The city board is surrounded by a substantial set of tactile components: 20 wooden figures, 190 wooden cubes, 75 wooden sticks, 111 tiles and 15 cards. Players place rats around the gullies to seize surrounding areas, while the boss and 3 henchmen push local businesses toward more profitable back-room dealings. Five missions shape the contest across the game, so success depends on more than simple expansion. Control of the most rat-filled drains, the broadest backroom network and the strongest haul all feed into the final score. Designed by Pim Thunborg and illustrated by Alexander Jung, the game combines clear strategic pressure with a playful crime-parody setting. A session runs at about 30 minutes per player, which gives the shifting board state time to develop as alliances tighten and rival plans collide. Around a living-room table, the mix of wooden pieces, cards and tiles creates a focused game night rhythm built on planning, placement and timely interference. Author: Pim Thunborg
Family games
Die Trödler aus den Highlands
601105190€29.99
die Trödler aus den Highlands sends 2-4 players onto trading routes through the Scottish Highlands, where sharp observation and tactical card use decide which villages can be reached and which deliveries score at the right moment. The central mechanism starts with several piles of cards placed in the middle of the table, and each turn depends on drawing from the right pile after watching closely how the stacks were built. The route cards do more than move carts across the board. Hidden bridges, ferries and moor paths create openings that can change a planned delivery, while 48 goods keep the board state in motion as requests are fulfilled for points. Feed adds another layer to the decisions around the horse, because pushing transport too far can benefit opponents instead of securing the lead. Carlo A. Rossi designed this family game, and Dennis Lohausen gives the Highlands setting its lively villages, waterways and market scenes. The box contains 110 playing cards, 4 cart figures, 1 horse figure and 1 gameboard. A session runs for about 45 minutes, making it well suited to an evening round where route reading, hand management and timing stay in focus from start to finish. With DE, EN, FR and IT rules included, the game also fits multilingual tables where the same board and components can return for repeated matchups. Author: Carlo A. Rossi
Children’s games
Flitze Flatze Bärentatze
601105211€29.99
Flitze Flatze Bärentatze turns a salmon race into a constantly changing river puzzle for 2 to 4 players aged 6Y+. Picture cards are placed in the centre of the board so they overlap, rotate the shared image and decide which salmon remain visible enough to swim onward toward their spawning grounds. That shifting layout gives the game its distinctive mechanism. Every new card changes more than one route at once, because tributaries can open, narrow or become blocked as the layers build up. Progress depends on reading the visible paths at the right moment and placing a card where it helps one salmon while slowing another. Babbel the Bear adds another moving obstacle by prowling from river to river and stopping fish that stray into reach. The result is a children's game with simple rules, but with planning, overview and tactical timing in every round. Around the table, the shared river picture keeps all eyes on the centre as salmon appear, disappear and re-emerge with each placement. Short turns and changing routes suit family game sessions where younger and older players can follow the action together while still finding room for clever moves.
Children’s games
Funkel Munkel
601105205€29.99
Funkel Munkel turns a diamond mine into a lively children's game where hidden movement and sharp observation decide who brings the richest haul back to daylight. Beneath the double-layered game board, minecarts travel through the darkness out of sight, so each turn asks players to track positions carefully while gemstones disappear into the shafts above. The central mechanism creates its own stage effect: 8 deep mine shafts send diamonds down into the underground vehicles, and the carts later emerge carrying their sparkling cargo back out of the tunnel. Because the routes run criss-cross under the board, remembering which cart belongs where matters just as much as choosing when to move. The easy-to-understand introduction keeps the rules approachable, while the hidden paths and shifting cart positions keep the table focused on every action. For 2-4 players aged 4 and up, the short playing time fits neatly into repeat rounds without losing tension. Around the table, each move invites quick glances across the board, careful recall of earlier turns, and excited moments when a cart resurfaces loaded with gems. Funkel Munkel suits family play sessions, children's game afternoons, and short rounds where observation, memory, and a little nerve shape the result.
Children’s games
Husch Husch kleine Hexe
601131300€21.99
Husch Husch kleine Hexe turns a first memory game into a lively race to Blocksberg. On the illustrated gameboard, 5 witches in 5 colors hide under 5 black witch hats, and every roll of the special die decides the next search. A matching color means lifting one hat to find the witch in that color, while the path across the board leads step by step toward the final space on Blocksberg. The mechanism stays clear and hands-on for younger players. When the guessed color is right, the hat goes back over the witch and that witch moves 1 space forward on the 7-space route. A correct reveal also gives another roll, so a turn can build momentum before a wrong guess ends it. The double-arrow symbol changes the board in a different way: 2 hats are swapped without revealing the witches underneath, so remembered positions suddenly need checking again. This mix of visible movement and hidden information keeps the round easy to follow while still asking for concentration and recall. With 2 to 6 players, the game fits a small play session at home, a shared round before bedtime, or a quick table game with siblings and friends. The moonlit landscape, animals and flying witches give the race a storybook setting, while the simple sequence of rolling, lifting, checking and moving keeps the action flowing from the first turn to the final space.
Children’s games
Mein lieber Scholli
601105189€29.99
Mein lieber Scholli turns a penguin chase across drifting ice into a fast-moving children's game for 2-4 players. Anna Oppolzer and Stefan Kloß build each turn around 2 dice: 1 die sends penguins waddling and diving from floe to floe, while the other moves the shoals of fish that everyone wants to reach first. Gabriela Silveira's lively arctic artwork frames the table with splashing water, scattered fish and a whale that can throw the whole scene off balance. The board setup brings strong physical presence with 12 wooden penguins, 24 ice tiles, 47 fish, 1 fish board, 2 dice and 1 dice slider. Walli Walfisch changes the rhythm when she surfaces and breaks an ice floe, sending the nearest penguin into the water. That penguin does not simply return to a starting space; it comes back by racing down the ice slide, where the landing decides whether extra fish are gained or a catch is dropped at the ice hole for the next slider. This constant shift between movement, timing and fish collecting keeps the rules easy to grasp while giving each round a fresh layout. At about 30 minutes, the game fits neatly into an afternoon play session or a second round after dinner. Players aged 6 and above can follow the changing fish positions, watch the slide closely and count the final catch to see who gathered the most fish in this slippery Antarctic contest. Author: Anna Oppolzer & Stefan Kloß
Family games
Mirakel Mix
601105187€29.99
Mirakel Mix is a children's game for 2-4 players aged 6 and above, built around an original cauldron that turns potion mixing into the central action at the table. Each turn sends players into a labyrinthine cave where flame walls, lightning grids, poison pits and monster crypts block the direct route, so progress depends on brewing the right combination and finding a clear path back to daylight. The physical setup gives the game its own character. The set contains 1 original Mirakel Mix cauldron, 3 magic bowls, 1 cave gameboard, 36 game cards, 18 balls, 40 disks and 4 wooden figures. The cauldron drum is turned to mix ingredients and produce a distilled selection of drops, while the flasks and bowls show which players contributed to a successful mixture. That shared brewing step creates a lively link between luck, timing and route choice, because only the contributing players can advance through the cave. A well-timed final drop can also unlock magical shortcuts past obstacles that would otherwise hold the figures back. With an approximate 30 minute duration, Mirakel Mix suits focused game rounds where the table can follow each mixture, each blocked passage and each sudden opening in the cave map. Leo Colovini and Teodoro Mitidieri shape the race through the labyrinth around potion recipes and movement, while Folko Streese's illustration gives the apprentices, hazards and magical ingredients a vivid fantasy setting. Author: Leo Colovini & Teodoro Mitidieri
Family games
Stich für Stich
601105183€19.99
STICH FÜR STICH combines trick-taking with crime deduction in a card game where 1 player knows the hidden trump cards for the culprit and the murder weapon. Across 7 tricks per case, the table works clue by clue through a tense investigation, with every played card pushing the sleuths closer to a verdict or further into the fog. The game is designed for 3-4 players aged 10 and above and runs for about 30 minutes. Its 55 game cards drive the trick play, while 16 suspect tiles, 28 weapon tiles, 4 racks and 1 investigation pad give each case a clear tabletop structure. Several criminal cases are played one after another, and the hidden-knowledge role shifts until all players have taken the part of the accomplice. That changing role creates a different task from case to case: mislead the table when holding the secret, then read the card flow and visible clues when returning to the investigation side. Markus W. Leon created the game, and Felix Wermke gives the suspects, evidence and weapons a playful crime-story look. STICH FÜR STICH suits a family game round, a friends' game night or a focused table session with players who enjoy deduction under pressure. The multilingual edition includes DE, GB, FR and IT, making it easy to bring to mixed-language groups or travel play sessions.
Family games
Volles Fass voraus
601105192€29.99
Volles Fass voraus turns a seafaring trade run into a tightly timed board game, where every anchorage matters and every barrel needs the right place on deck. Across 2-4 players, ships move between ports in search of cheap cargo and lucrative unloading spots, creating a table full of shifting routes, crowded harbours and quick changes in fortune. The 4-piece game board lays out the maritime setting, while 26 harbour tiles keep the network of ports active and varied. Each harbour offers 4 moorings, and that structure drives the central decision: stay longer for stronger conditions, or leave earlier to reach the next port before rivals. Treasure maps and sailors add extra pressure to those choices, especially when pirates and hurricanes enter the contest and force plans to adapt. The box also contains 36 game cards, 45 wooden barrels, 4 wooden money bags and 4 wooden ships, giving the session a clear physical flow between loading, storing and cashing in cargo. Around a dining table, the game creates a focused mix of route planning, timing and competition that suits family game nights from age 10 and up. A playing time of about 40 minutes keeps the pace brisk enough for a rematch, while the multilingual rules in DE, GB, F and I support mixed-language groups. Author Giansimone Migoni and illustrator Dennis Lohausen shape the voyage with a lively harbour atmosphere and readable tabletop presence.
Children’s games
Für die Katz
601105158available in stores
Together the players bring cats from the forest back into their baskets. But in the forest it is dark. Blindfolded, a (changing) player leads his walking stick through the rough terrain. The other players use animal voices to guide him to where the cats have lost their way. But any wrong contact can cause disturbing branches to fall to the forest floor. Listen carefully: from which direction is the dog barking, how long does the goat bleat and where does the eagle owl point the way? Only by listening carefully can the cats be brought down from the trees without damaging the treetops. Variants for children from 5 and 6 years of age allow several teams to compare their strength and place higher demands on listening and coordinating their movements. 2-5 players, 4 years up. Author: Jean-Philippe Mars and Valéry Fourcade
Children’s games
Gezanke auf der Planke
601105159available in stores
The money is on the planks. And underneath it the sharks are circling. The game is played on a real ship that lies rocking in the waves. All pirates want to get as close as possible to the prey. But if you move the planks, everything gets out of balance. And then it's "man overboard", while the rest of the crew pushes themselves rough-legged from the best seats. It is allowed to jostle. But sensitivity and a clever assessment of gravity are crucial when it comes to taking up the most delicate and lucrative plank places wherever there is something to get. So it's always worth making a fuss over the fuss of a few doubloons ... 2-4 players, 6 years up. Author: Bernhard Weber
Children’s games
Go Gecko Go
601105129available in stores
Everything is topsy-turvy at the big swimming competition. The frog paddles on top of the crocodile. And the turtle is a great raft for any gecko! But beware: There's a bridge ahead! Duck your head!!! … Otherwise…… Splat!!! If you aim too high, you'll splash into the water and fail. You'll end up ahead if you stack your animals cleverly, assess the heights correctly and thus slip under bridges where others hit their head. A clever and fast-paced three-dimensional playing experience, where especially the smallest ones show real greatness. Author: Jürgen Adams
Family games
Maldivia
601105173available in stores
The sea is gradually disappearing into thick clouds of mist. Can you find your way to the best fishing grounds? And can you deliver fresh fish to the ships that are waiting on the horizon? This game requires you to think ahead and plan your next move carefully before the sea disappears into the mist. Instinct and foresight are essential in order to thwart the plots of other players and plan a successful route. Designed for 2-4 players aged 8 and above, “Maldivia” is an action-packed family game that requires you to navigate the misty ocean and outwit your opponents. Each player must try to move their boat along the cloth towards the best fishing grounds without getting stuck in the mist or having their catch stolen by other players. Your goal is to deliver your catch to the ships on the four neighbouring islands in return for the corresponding cards. But watch out – the sea gradually disappears row by row as the other players fold the cloth in front of your eyes! This novel family game with an innovative cloth board is guaranteed to keep you entertained!
Board games for the whole family
The board game genre includes numerous hit games that have entertained us for decades. Nevertheless, it doesn't get boring because there are always new games coming onto the market that provide a breath of fresh air. At Zoch, you can expect a wide variety of board games for the family that cover all age groups and interests thanks to their diversity.
What Is a board game?
A board game is a game that is played on a board. The board is the base on which the game is built and can often be folded up to save space.
What benefits do board games have?
Board games have long been among the most popular games for a reason. In fact, they have several advantages:
Intergenerationality
Many of the games are suitable for players of different ages, so parents and children, siblings or grandchildren and grandparents can easily play together. In this way, board games bring family members of several generations together around one table.
Tradition & culture
Playing board games has a long tradition. The oldest board game found to date is thought to have originated around 3,200 BC, while the birth of the game idea of chess is estimated to have taken place in 600 AD. So board games have a lot to do with cultural history.
Useful and inexpensive pastime
Compared to many other toys, board games are relatively inexpensive, especially since you only have to buy them once and can play them as often as you like. You can use them to create fun afternoons of play together with your child and thus create a balance to the often abundant occupation with PCs, consoles, and the like.
Cognitive development
On a cognitive level, board games sometimes promote your child's understanding of numbers and language skills, depending on the specific content and structure of the game. These are skills that are central to every child's development.
Concentration enhancement
When board games motivate children to concentrate fully through play, they effectively train their ability to concentrate. Depending on the duration of a game, the games also improve your child's attention span.
Social interaction
Most board games are aimed at several players. When playing together, your child practices social interaction and learns, for example, how to exchange ideas, make agreements, lead discussions and face problems in a solution-oriented way.
Winning & losing
For kids – and for some adults as well – board games can sometimes evoke intense emotions. They allow your child to experience the anger of a loss, the joy of winning or the tension of a game in a safe environment. In this way, they can handle these feelings in a playful environment and thus in a way that is absolutely appropriate for their age.
Rules
From kindergarten and school to the workplace and road traffic, our everyday life is characterised by rules. Thanks to board games, children can get used to the concept of understanding and following rules even before the “serious side of life” begins.
Learning through play
In the best case, the games combine fun with the greatest possible learning effect. With board games that include educational content, your child can develop in many ways and enjoy many hours of fun.
From what age are board games suitable for children?
As soon as children are able to understand the simple rules of the game, the first board games can be suggested to them. There are games that can be played by children as young as about three years old. These products are usually characterised by a simple structure, a few easily understandable rules and a short game duration of maximum 15 minutes per round.
As the child grows older, the board games may become increasingly complex and last longer. The manufacturer's age recommendation gives you a clue as to the suitability of a game for your child. However, it is advisable to assess the developmental stage of your child yourself and compare it with the age recommendation.
What should you look for when buying board games?
You want to buy a board game, but you are not yet sure which one it should be? Then, considering these aspects will help you make the best choice:
Players, duration, and set-up
Think about how many players you want the game to be playable with, whether you want specific content, and what game duration is appropriate for your child's current stage of development. With these considerations in mind, you can already narrow down the large selection somewhat.
Variety
To ensure that your child can enjoy the board game of your choice for as long as possible, the product should be as varied as possible. For example, are different game structures possible, are there different game variants or can several difficulty levels be selected? These are all factors that can make a game more interesting in the long run.
Get to know the diverse board game range from Zoch
At Zoch, you can get to know a wide range of board games “made in germany”. Our games are manufactured in an environmentally conscious way from high-quality materials, know how to convince with loving, creative designs and present you with clever game ideas that promise huge fun round after round. We would like to introduce you to a small selection from our large product portfolio:
Husch, husch kleine Hexe
The little witches from the game Husch husch kleine Hexe (literal translation: Shoo, shoo little witch) need help! They want to fly to the Witches’ Mountain, but they mustn't get caught by the old witches. By rolling the dice cleverly, looking carefully and moving forward quickly, you can let your witch be the first to fly to the finish line.
Go Gecko Go
Go Gecko Go is an entertaining board game for the whole family. Everything revolves around manoeuvring your own animal team, consisting of crocodile, turtle, frog and gecko, safely through the current of the river with all its obstacles. Can you win the swimming competition?
Gezanke auf der Planke
Little pirates and captains beware: Under the planks of the pirate ship of Gezanke auf der Planke (literal translation: Quarrel on the plank) treasure is waiting. But to reach it, you require sure instinct, balance and a good plan. Secure the best place on the plank and fill your pockets with the coveted treasure.
Conclusion: board games – a break from technology
Board games encourage your child in many ways, are a welcome change from digital media, and bring the entire family together. The board games for children from Zoch inspire with smart content, innovative designs and a love of detail that can be felt in every minute of play. Invest in an original board game and enjoy many hours of fun together with your child.
Want more from Zoch? You can reach many other product categories via our homepage, including dice games, dexterity games and family games – have fun browsing!