Award-winning games
Looking for original games with that extra something? Zoch’s award-winning titles offer unforgettable play experiences for kids and grown-ups alike. Read on to discover our most celebrated game highlights!
- 30 %
Skill games
Bamboleo
601120100€49.99
Bamboleo turns balance into the whole challenge: a wooden board rests on a cork ball set into a pedestal, and every turn asks for one careful lift while the whole surface reacts. For 2 to 6 players aged 6 and up, the game creates immediate table tension as the board leans, settles and threatens to slip with each change in weight. Jacques Zeimet designed Bamboleo as a dexterity game built around gravity, shifting mass and nerve. About 25 wooden pieces are placed on the board before play begins, and they differ in shape, size and weight, so no turn feels identical to the last. Players remove 1 chosen piece without touching the board itself, and announced double stacks may also be taken in a single move. A round also allows passing, but the next successful player then receives a piece from each player who passed. Rounds end when the board tips, pieces slide off, all players pass in sequence, or the board is cleared. With a playing time of around 10-20 minutes, Bamboleo offers brisk rounds that invite repeat matches at the dining table or game night. Oliver Richtberg created the graphics, and the wooden shapes on the balancing board make the shifting positions easy to read at a glance.
Boule, Boccia & outdoor games
CrossBoule Set BEACH
601131500€27.99
Crossboule Beach turns the classic boules idea into a throwing game that moves through 3 dimensions. Soft, flexible and squeezable boules can be aimed at a target ball across benches, stairs, shelves or open ground, so each round uses the surroundings as part of the challenge. With play for 2 players or more and an age recommendation of 6 years and up, the set opens quickly into active matches on changing terrain. Instead of relying on a fixed court, Crossboule Beach uses whatever surface is available. Asphalt, sand, meadow, water and snow all change how throws land and where the next shot needs to go. The soft textile construction gives the balls a different handling feel from classic metal boules and makes unusual target positions possible. Each player has a personal set, and the range includes 12 fashionable designs. Matches are played over 2 sets of 11 points each, while special combos add extra scoring options and a tactical layer beyond simple distance play. A park bench, a flight of steps, a stretch of beach or a snowy path can all become the playing area within moments. That shifting layout keeps every session fresh and gives casual rounds, holiday play and outdoor meetups a clear goal with room for inventive shot selection.
- 37 %
Family games
Niagara
601124900€29.99
Niagara turns a treasure hunt into a moving river race, where canoes drift on transparent discs and every paddle card changes more than a single boat. For 3 to 5 players aged 8 and up, the current itself becomes part of every decision as the river carries each canoe closer to the waterfall while gemstones wait along the banks. Game author Thomas Liesching builds the tension through a mechanism that links personal movement with the shared flow of the stream. A turn is not only about pushing a canoe forward; the chosen paddle card also affects the tempo of the river, so one move can open a route, expose a rival or leave a loaded canoe in danger. Thieves add another layer to the contest by threatening rich captures before they reach shore. The 30–45 minute playing time keeps the table active, with shifting positions, changing risks and constant pressure around the best moment to collect or retreat. Spiel des Jahres 2005, the German critics' prize for board games, underlines the game's distinctive design. On the table, the transparent discs and canoe pieces make the downstream pull easy to read at a glance, while the gemstone hunt keeps every trip to the riverbank tense. Family game rounds reward timing, nerve and careful observation as fortunes can change quickly near the falls.
Children’s games
Alles Tomate!
601105035€8.99
Alles Tomate! turns a simple card layout into a fast-moving memory challenge where every round changes what was just learned. In this card game for 2 to 8 players, 7 topic cards are laid out with matching yard cards in 7 background colours, then turned over after memorising them, so the table quickly becomes a test of recall, speed and concentration. A yard card is revealed from the pile for all players to see at the same time, and its colour shows which hidden card position matters in that moment. The task is not to name the visible card, but to call out the card lying hidden under the matching topic colour. Because the newly revealed card then takes that place on the table, the information shifts constantly and the next turn asks for a fresh mental map. Each player may call only 1 term per round, which keeps the pace sharp and the decisions immediate. The set contains 56 cards in total, made up of 7 topic cards and 49 yard cards. A game lasts around 15–20 minutes. Farm motifs such as animals, food and everyday barnyard objects give the changing card positions clear visual anchors during play. The rules support lively group sessions at the table, whether 2 players are tracking every swap closely or a full group of 8 is racing to name the right card first. Deutscher Lernspielpreis 2008 recognises the game's learning-focused play. Suitable for players aged 6 and up.
Boule, Boccia & outdoor games
CrossBoule Set JUNGLE
601131600€27.99
CrossBoule Jungle shifts boules off the classic ground lane and into a 3-dimensional throwing game where benches, stairs and shelves become part of the course. The soft, squeezable boules react differently from rigid balls, so each throw can be adapted to the setting, whether the target lies across asphalt, sand, meadow, snow or even water. The Jungle set is built for 2 players or more and uses a simple match format: special combos can add extra points, and the first side to win 2 sets of 11 points wins the match. That structure gives open-ended terrain play a clear competitive frame while still leaving room for improvised routes and unusual target positions. Different surroundings change not only distance but also angle, height and landing behaviour, so a park bench, a stair edge or a low wall can all shape the next move. The themed Jungle design adds a distinct visual identity to the set while keeping the focus on aiming, placement and control. A round can start in a park, continue across steps, and finish with throws that use ledges or raised surfaces as part of the line to the target boule. The soft construction also keeps the game active when the ground is wet, snowy or uneven, making changing outdoor conditions part of the challenge rather than a reason to stop.
Skill games
Riff Raff
601105012€63.99
Riff Raff Neptune is raging! The rats are leaving the ship. The sailors are on the ropes and the cargo is shifting all over the deck lickety-split. Only your steady hand can calm all the waves! The players riskily stow away their cargo high up in the yardarms. Many a hardened sea dog turns out to be just an ordinary seaman who has trouble with his balance just halfway up the mast. Whoever will instinctively defy gravity - and catch even free-falling cargo as fast as lightning - will go down in the annals of the seven world oceans... Unique in its equipment and technical finesse, Riff Raff transforms any playing table into the ferocious seabed of a rolling galleon. for 2 to 4 Players, Ages 8 and up
Boule, Boccia & outdoor games
CrossBoule Set MOUNTAIN
601105015€27.99
Crossboule Mountain turns boules into a 3-dimensional throwing game with soft, flexible and squeezable boules that can be played far beyond a flat court. Benches, stairs, shelves and uneven ground become part of the line of play, so each target position changes the angle, height and force needed for the next throw. Each player uses a personal set of boules, adding a clear visual identity during play. The soft construction opens up surfaces that classic boules do not invite, and the game text names asphalt, sand, meadow, water and snow as active terrain options. That shift in terrain changes bounce, stop and placement, so control comes from reading the surroundings as much as from aiming at the target boule. Special combos can add extra points, which gives riskier throws a defined scoring reward instead of making them pure show shots. A match is won by taking 2 sets of 11 points each, creating a format that works for a quick round in the park, on steps near a square or across mixed ground on a trip outdoors. Crossboule Mountain is designed for 2 players or more and is marked for ages 6 and up.
Children’s games
Da ist der Wurm drin -15 J. Jubiläum
601105228€29.99
Da ist der Wurm drin returns in an anniversary edition that sends players straight into a worm-burrowing rally through the neighbour's garden. Worms disappear into the soil, and the central task is to estimate which worm will be the fastest as the race unfolds underground. This edition celebrates 15 years of the children's game and adds an extra Worm Dice Game to the box. The hidden movement under the soil gives the race its distinctive character, because the action is not only about moving forward but also about judging the pace of each worm at the right moment. The game was awarded Children's Game of the Year 2011, the German critics' prize for children's games. That recognition matches the clear, playful setup described here: a garden race, visible decisions, and a mechanism built around estimating speed rather than managing complex rules. At the table, the worm theme and the underground race create an easy-to-follow scene for short game sessions with 4Y+ players. The added dice game opens a second play option within the anniversary release, making this edition a strong pick for families looking for the original race together with an extra game variant.
Family games
Menara
601105101€31.99
Menara is a cooperative building game in which 1-4 players raise a jungle temple from pillars and irregular temple floors while trying to keep the whole structure standing. The central tension comes from the tower itself: every added support changes the load across the upper levels, so a steady hand and clear coordination matter on every turn. The box contains 18 temple floors, 76 columns in 5 colors, 40 construction parchments, 1 camp and 1 cotton bag. Construction cards determine what has to happen next, and each new requirement can force a different approach to spacing, height and support. A careless move does not simply end the round; it increases the challenge, because mistakes mean another floor must be added to the temple. That rule gives the game a distinctive rhythm, with the group constantly weighing risk against progress while the structure grows more demanding. At the table, Menara creates a focused mix of discussion, precision and suspense as players study open spaces, hand over the right columns and decide where the next level can hold. With a playing time of around 45 minutes, the rising temple provides a substantial cooperative challenge while its nooks, crannies and uneven platforms make the finished structure as striking to look at as it is difficult to complete. Game author: Oliver Richtberg. Illustrator: Sebastien Caiveau. Author: Oliver Richtberg
Children’s games
Spinderella
601105077€31.99
Spinderella turns an ant race into a lively 3D chase, with 1 spider hanging beneath the web while 2 spider brothers guide her from above through a magnetic mechanism. On the table, the raised forest frame creates a clear view of ants running below and spiders crossing the canopy overhead. Roberto Fraga designed the game for 2 to 4 players aged 6Y+, with a playing time of around 20 minutes. Winner of Kinderspiel des Jahres 2015, the German critics' prize for children's board games, and Deutscher Spielepreis Best Children's Game 2015. The setup uses 4 tree supports, 1 spider web, and 1 ant racetrack, with a short route on 1 side and a long route on the reverse. 12 ants in 4 colors race toward the berry finish, while 3 dice direct whether ants move, spiders move, or the bark shifts position. The brown ant die shows 1 to 6, the black spider die shows 2 to 3, and the green picture die decides the type of action. A bark piece can cover ants, carry stacked ants, or block movement until it is moved again. When Spinderella is lowered directly onto an ant, the caught ant returns to the start field. Rounds stay active because players balance racing their own color with sending Spinderella after opposing ants. The 2-level board makes every move easy to read, whether ants stack for piggyback rides, hide under the bark, or dash for the finish line. A game lasts around 20 minutes, making it well suited to lively family rounds and repeat play.
Children’s games
Beethupferl
601105172€29.99
Beethupferl turns a vegetable patch into a lively children's game where watering sets the whole bed in motion. Each player takes a cardboard watering can, fills it with blue marbles as water drops and sends them across the 3D garden bed. When a drop rolls over the right spot, the field tile rotates on its own axis and reveals a vegetable, creating a clear cause-and-effect moment that is easy to follow and fun to repeat. For 1-4 players aged 4+, the game combines simple handling with visible action at the table. The garden setup uses a vegetable bed with 16 hollows, 30 patch tiles, 4 grass areas, 4 watering cans, 20 water drops and 1 bowl. The central task is to bring up the third vegetable of the same variety through careful watering, then harvest that plant before the snails get in the way. This links aiming, recognition and matching in one round structure without overloading younger players with long rules. Bernhard Weber created the game concept, and illustrations by Stefanie Reich give the vegetables, insects and garden scene a bright, playful look. A full round works well as a short tabletop session, with the 15-minute play time fitting neatly into an afternoon game break. The rotating tiles and rolling marbles keep hands busy and eyes on the bed, whether 2 players compete head to head or 4 players crowd around the garden to watch the next sprout appear. Author: Bernhard Weber
Boule, Boccia & outdoor games
CrossBoule Set DOWNTOWN
601131400€27.99
CrossBoule Downtown takes boules into the 3rd dimension with soft fabric boules that can be thrown far beyond a flat court. Benches, stairs, shelves and open ground all become part of the line of play, so each round builds its own route, angles and landing spots around the target boule. The Downtown set is designed for 2 players and uses squeezable boules instead of rigid ones, which changes how the game interacts with the surroundings. Asphalt, sand, meadow, water and snow each create a different response after the throw, so placement and distance need constant adjustment. The rules add special combos for extra points, giving accurate throws and smart positioning more ways to shape the score. A match is won by taking 2 sets, with each set played to 11 points, which keeps the structure easy to follow while still leaving room for tactical shots. That mix of soft material, open terrain and fixed scoring makes CrossBoule Downtown easy to bring into parks, courtyards, playground edges or holiday settings where a standard boules lane is not available. Short aiming duels on steps, longer throws across grass and improvised targets in changing weather all fit the same set and the same rules. Ages 6 and up
Children’s games
Das Kleinhorn vom Riesenwald
601105184€21.99
Das Kleinhorn vom Riesenwald brings 4 giant figures, 36 unicorn tokens and 48 playing cards into a colorful collecting game where matching colors and creatures decides every move. In about 20 minutes, 2-4 players guide the giant of the played card color through the forest and gather the unicorn shown on the card, creating a clear turn flow that younger players can follow with confidence. The rules add more than simple matching. A card may be played when it shares either the same color or the same unicorn type as the previous card, so each hand offers different options. The forest is built from 12 open stacks of 3 unicorn tokens, which means a collected token can reveal another creature underneath. If the next revealed unicorn matches a card in hand, collecting can continue in the same turn, creating short chain reactions. When no matching unicorn is visible on a free space, the giant stays put and a unicorn of that type may be taken from another player instead. Authors Benjamin Schwer and Emma Schwer shape the game around recognition and comparison, while Michele Cavaloti gives the unicorn world its playful look. Rounds stay active because the giant figures do not belong to individual players; all players may move them as the cards dictate. Collected unicorns are placed openly in front of each player, so the growing hoards remain visible throughout the game and the final comparison is easy at the end. Author: Emma & Benjamin Schwer
Family games
Hamsterrolle
601133500€39.99
Hamsterrolle centres the action on a large upright ring filled with colourful wooden pieces, creating a balancing game where every move changes the tension on the table. With 2 to 4 players and an age recommendation of 7 years and up, each round invites careful placement, close attention and a steady hand as the structure shifts with every added shape. The distinctive circular construction gives Hamsterrolle its visual identity and its mechanism at the same time: pieces are placed onto the ring arrangement, and the changing weight distribution affects what can follow. The set uses differently shaped components rather than identical counters, so position and fit matter from move to move. Jacques Zeimet is named as the game author, and the physical setup stands out through the combination of the yellow ring and multicoloured wooden elements. A game lasts around 30–40 minutes. On a family games night, the upright ring quickly becomes the focus as players study gaps, test balance and react to the last placement. The format suits shorter sessions as well as repeat rounds, because the visible structure on the table changes throughout play and keeps the challenge easy to read at a glance.
Children’s games
Da ist der Wurm drin
601132100soon available again
Da ist der Wurm drin turns a worm race into a vivid garden scene where coloured sections slip into the game board, peek out again and push onward to the compost heap. For 2 to 4 players aged 4 and up, the changing visible lengths make every move easy to read while giving the race a playful underground twist. Designed by Carmen Kleinert, this children's game builds its central idea around handling and estimating lengths rather than around complex rules. The rectangular board shows winding soil tracks, while coloured worm pieces create a tactile way to judge progress as more or less of each worm can be seen above ground. A white die with coloured dots keeps turns clear and quick to follow. The award Kinderspiel des Jahres 2011, the German critics' prize for children's board games, recognises Da ist der Wurm drin for approachable play that connects movement, observation and competition. On the table, the garden artwork with flowers, stones and underground tunnels gives the race a strong visual identity, and the disappearing worms keep attention focused from turn to turn. A round can be set up in 15–20 minutes, then the compost heap becomes the target as players compare what is visible, watch for reappearing sections and track the lead across the board.
Family games
Geistesblitz
601129800soon available again
Geistesblitz is a fast reaction game for 2 to 8 players aged 8 and up, built around 5 large wooden figures and 60 photo cards. A card is turned so everyone sees it at once, and the table shifts instantly into a race of eyes, hands and quick decisions as the right figure has to be identified before anyone else reaches it. The core rule gives the game its snap. When a figure appears on the card in its original color, that exact figure must be grabbed. When neither pictured figure is shown in its real color, the correct choice is the figure whose shape is missing from the card and whose original color is missing too. That simple switch turns every reveal into a sharp test of observation and logic. The set uses a ghost, chair, bottle, book and mouse, so the visual language stays easy to read even when the pace rises. Jacques Zeimet created the game, and Gabriela Silveira gave the components their distinctive look. A second variant adds another decision layer: if a book appears on the card, nobody grabs and the correct figure must be called out instead. Wrong grabs or wrong calls cost a card, so each turn rewards speed that stays accurate. With a playing time of about 20 minutes, Geistesblitz suits quick rounds at the table and repeat matches where the group learns the patterns while the cards keep the pressure high.
Family games
Heckmeck am Bratwurmeck
601125200soon available again
Heckmeck am Bratwurmeck turns 8 wooden dice, numbered tiles and a push-your-luck rhythm into a fast family game for 2-7 players aged 8 and up. Roast worm portions lie on the grill in the middle of the table, and each turn builds from a simple decision: keep the strongest result from a roll, set those dice aside, and decide whether the remaining dice should go back into play. The 16 tiles run from 21 to 36 and show worm values across the range, so scoring is visible at a glance while the target shifts with every successful grab. Because a claimed portion can also be taken from another player's plate, the game keeps changing even when the table looks settled. That mix of open information, repeated rerolls and direct theft gives each turn a brisk tempo without loading the rules with extra systems. The named game author Reiner Knizia shapes the contest around timing, nerve and clean arithmetic rather than long downtime. A round can swing on one last reroll, a held-back symbol or a tile that suddenly changes hands. Around the table, the numbered portions, worm icons and handful of dice keep the action easy to read, whether the game opens a family evening or fills a shorter slot between longer sessions.
Children’s games
Zicke Zacke Hühnerkacke
601121800soon available again
Zicke Zacke Hühnerkacke turns a chicken farm into a fast-moving memory race for 2-4 players aged 4 and up. Each correct yard motif sends a chicken on to the next plate, so picture recall immediately changes positions on the track and keeps every turn easy to read across the table. The central memory area and the outer ring of path spaces create a clear play layout, while the wooden chickens with tail feathers make the score visible during play. Overtaking is the key twist: when one chicken catches another, all feathers from the passed chicken move to the leader's tail. That rule gives the game a lively swing, because a strong position can change with one remembered motif. Klaus Zoch designed the game, and Doris Matthaus gives the farm setting its expressive look with bold chickens and bright yard symbols. A game lasts around 15-20 minutes. On a family table, the movement around the ring and the growing feather tails make progress easy to spot at a glance. Short rounds and direct turns suit repeat play, whether the game comes out for an afternoon session or as the first choice for a quick memory challenge. Spiel des Jahres 1998 Sonderpreis Kinderspiel, the 1998 special critics' prize for children's games.
Children’s games
Go Gecko Go
601105129available in stores
Everything is topsy-turvy at the big swimming competition. The frog paddles on top of the crocodile. And the turtle is a great raft for any gecko! But beware: There's a bridge ahead! Duck your head!!! … Otherwise…… Splat!!! If you aim too high, you'll splash into the water and fail. You'll end up ahead if you stack your animals cleverly, assess the heights correctly and thus slip under bridges where others hit their head. A clever and fast-paced three-dimensional playing experience, where especially the smallest ones show real greatness. Author: Jürgen Adams
Children’s games
Purzelbaum
601105128available in stores
Leaves and nuts are hanging from the branches of the high-rising tumble-tree. Like squirrels do in nature, players take these leaves and nuts in autumn in order to stock up on supplies for the winter. On your turn, you open a hole in the forest ground and try to cause the nut to drop from the tree into that hole. Over the course of the game, the forest and meadow holes of the playing area turn from an autumn landscape into a winter scene. Now all squirrels show how well they remember where they hid their nuts. As the nuts are dug out, the snow on the playing area melts away more and more. By the end of the game, spring has come, visible to everybody. Author: Harald Fecher, Thomas Liesching
Family games
Villa Paletti
601122900available in stores
Villa Paletti Villa Paletti is an exceptional construction game, in which the laws of equilibrium are out of bounds. Each player has five different columns to his disposal. To begin, the columns are placed on the base and then the first of five asymmetric plateaus is put on top of them. Each player places one of his columns on the upper plateau. If a player has no column left, he has to add the next plateau instead. The winner is the player who placed the most valuable columns on the shaky upper plateau. for 2 to 4 Players, Ages 8 and up
Children’s games
Zicke Zacke - The card game
601105102available in stores
Zicke Zacke is a fast children's card game built around sharp observation, quick reactions and a lively farmyard hide-and-seek theme. For 2-5 players aged 4+, each round starts when a seek card is turned over in the middle of the table and everyone searches the visible hiding cards for the matching animal, then slaps the color card linked to that hiding place. The mechanism stays easy to follow while giving younger players plenty to do at once. The set uses 32 seek cards, 15 hiding cards, 6 slapping cards, 5 dung heap cards and 1 barn card, so the table shows several animal locations at the same time instead of a single central target. A correct slap wins the matching hiding card and adds it to the personal pile. A wrong slap costs 1 hiding card, which moves to the barn, so speed has to stay tied to careful looking. A special poop symbol sends the group back to the previously searched animal, but that animal may already have changed owner, which keeps memory active as well as reaction speed. Short rounds make Zicke Zacke easy to bring to the table at home, in kindergarten or while travelling. The advanced variant lets the winner swap slapping cards after a successful round, changing the color positions and making later searches more demanding.
Award-winning games for your collection
There’s no shortage of creative game ideas – and new ones hit the shelves every year. But which games truly stand out? Awards and nominations can offer helpful guidance. At Zoch, we’re here to show you what game awards exist – especially in the German-speaking world – and which of our own award-winning titles deserve a place in your collection.
For over 30 years, Zoch has been known for inventive game concepts, high-quality components, and a great sense of fun. It’s no wonder so many of our titles have won prestigious prizes – and stayed popular for years to come.
Which game awards are worth knowing – and what do they mean?
Each year, several German and European game awards draw attention within the board game community – and often spark excitement among families, teachers, and collectors alike. Titles like Spiel des Jahres, Kinderspiel des Jahres or the spiel gut seal are more than just fancy-sounding names: they’re well-established marks of quality. Many Zoch games proudly carry these badges.Still, for international players, it’s not always easy to understand what these awards represent. Some are nationally renowned across Germany, Austria, or Switzerland, while others are known mainly among educational professionals or game experts.To help you navigate this landscape, we’ve put together an overview of the most respected German and European awards – with quick explanations so you’ll know what to look for next time you’re browsing for a new game.
Because awards aren’t just pretty labels on a box – they help you spot games that are fun, thoughtfully made, and worth your time. Depending on the award, the judging criteria may focus on originality, educational value, design, material quality, innovative rules, or overall gameplay. The decisions are made by expert panels, teachers, families – and sometimes even by children themselves. So when you see a Zoch game with one of these badges, you know it’s earned that recognition.
A closer look at well-known German game awards
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Spiel des Jahres – Often translated as Game of the Year, this is the most influential board game award in Germany. A jury of experts selects games that are original, well-designed, and easy to learn for all ages.
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Kinderspiel des Jahres – A sister award to Spiel des Jahres, this title honours outstanding children's games with high replay value and strong educational or social benefits.
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Deutscher Lernspielpreis – German Educational Game Award, given to games that combine fun with meaningful learning outcomes.
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Deutscher Spielepreis – A public award voted on by board game fans and families. It’s known for highlighting slightly more complex games than those selected by expert juries.
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spiel gut – Translates to “plays well” – a quality seal for toys and games awarded by German child development specialists based on play value, design, materials, and educational merit.
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Wiener Spiele Akademie / As d’Or / Das Goldene Schaukelpferd – These include Austrian and French awards celebrating creativity, innovation, and product design in children’s games and toys.
Of course, these aren’t the only prizes out there. Dozens of local and international initiatives recognize exceptional games each year. But the ones above are among the most respected in the world of board and family games – especially in the German-speaking market. That’s why you’ll find many of them on Zoch titles. They’re proof that these games were tested, loved – and guaranteed to bring joy to the table.
Award-winning games from Zoch
Let’s get specific: Below is a colorful mix of award-winning board games, card games, and children’s games from Zoch – each recognized for its originality, quality, and lasting play value.
Recently awarded games
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Beethupferl – Winner of the Wiener Spiele Akademie Award 2023 & 3rd place (ages 3–6) in the 2024 Children Test Games by Germany’s BdkJ youth organization
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Das Kleinhorn vom Riesenwald – 1st place (ages 3–6) in the 2025 Children Test Games (BdkJ, Germany)
Games with internationally recognized awards
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Niagara – Spiel des Jahres 2005 (Germany) & 2nd place Jouet de l’Année 2005 (France), also honored by the German Working Committee for Children’s Games and Toys
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Spinderella – Kinderspiel des Jahres 2015 (Germany) & Deutscher Spielepreis 2015
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Villa Paletti – Spiel des Jahres 2002 (Germany), honored by the German Working Committee for Children’s Games, plus 1st place (ages 5–9) in the 2002 Children Test Games
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Da ist der Wurm drin – Kinderspiel des Jahres 2011
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Zicke Zacke Hühnerkacke – Special Prize for Best Children’s Game, Spiel des Jahres 1998 & Deutscher Spielepreis 1998
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Geistesblitz – Recommended on the Spiel des Jahres list 2011
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Go Gecko Go – Nominated for Kinderspiel des Jahres 2019
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Alles Tomate! – Recommended on the Kinderspiel des Jahres list 2008 & winner of the Deutscher Lernspielpreis 2008
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Riff Raff – As d’Or 2014 (France), Spiel des Jahres recommendation 2012
Creative ideas with design & innovation awards
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Hamsterrolle – Winner of the German Wooden Toy Design Award, 2nd place (ages 5–9) in the 2001 Children Test Games, and honored by the German Working Committee for Children’s Games
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Menara – Nominated for the Golden Rocking Horse Award 2018 (Germany)
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Bamboleo – Selected by Wiener Spiele Mischung 2006 (Austria)
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Purzelbaum – Winner of the Wiener Spiele Akademie Award 2019 (Austria)
Games with the "spiel gut" seal & recommendations
From the awards stage to your living room
Whether it’s a fast-paced kids’ game, a clever family challenge or a timeless classic – Zoch has always been about original ideas, charming design, and exceptional play quality. It’s no surprise that so many of our games have received top honors like Spiel des Jahres or spiel gut. So if you're searching for games that aren't just fun for an hour, but that keep the whole family coming back for more – you're in the right place. Explore Zoch’s award-winning board games, card games, and children’s games – and find your next favorite!